Tawna Bandicoot

Tawna is a character from the Crash Bandicoot series. She appeared prominently in only two Crash games: Crash Bandicoot and Crash Boom Bang!. She has cameo appearances in Crash Bandicoot 3: Warped, Crash Bandicoot: The Wrath of Cortex, Crash Twinsanity and Crash: Mind Over Mutant.

Cortex Castle Incident
In the first Crash Bandicoot game, she was another creation of Dr. Cortex and Dr. Brio. Crash escapes, falling out a window and waking up on N. Sanity Island. However, he is driven by the motivation to win the heart of the female bandicoot, so he decides to thwart Cortex's plans and rescue her.

Throughout the game, Tawna is used as a hostage in order to get Crash to come back - Tawna Tokens can be acquired from opening crates, and once three are collected, they teleport Crash to the treetops. There, Tawna is waiting until Crash gets close, where he is teleported away from her reach.

A picture of Tawna is seen in The Great Hall and can be seen only if the player has acquired at least six gems. In the end, she is either reunited with Crash on Cortex's blimp or on a balcony (canonically the former).

Post Cortex Castle Incident
Following the end of the Cortex Castle Incident in 1996, Tawna has since than Tawna is mentioned several times and makes cameos in Dansu! De Jump! Na Daibouken.

When Crash wakes up to see where Tawna is, he finds a note saying that she's gone off with Pinstripe. She is seen when Crash is daydreaming about being irresistible and saving the world. When Crash is crying about Tawna, he mistakes Coco (who visits) for Tawna.

Her design is different in the manga, looking more like anime female then her bandicoot design.

Trivia

 * After Crash Bandicoot, Naughty Dog removed her from the series because they were not happy with her forced redesign, as she did not closely resemble their original intentions.  Her removal was also due to complaints from Universal Interactive about her being too inappropriate for a family game...